Lifeform Creation
Table of Contents
Xenomorph Lifeforms
1d6 | Size | Appearance | Locomotion | Behaviour | Niche |
1 | Rodent or Swarm | Amorphous or mineral | Running/Leaping | Solitary | Pursuit Predator |
2 | Cat-Sized | Armored in chitin | Hovering/Drifting | Territorial | Ambush Predator |
3 | Wolf-Sized | Translucent and glowing | Slithering/Crawling | Herd or Pack | Scavenger |
4 | Bear-Sized | Leathery skin or scales | Swimming/Diving | Hive-minded | Prey |
5 | Elephant-Sized | Covered in fur or down | Climbing/Grasping | Socially advanced | Trapper |
6 | Leviathan | Woody or fibrous | Gliding/Soaring | Migratory | Parasite/Symbiote |
Xenomorph Traits
1 | 2 | 3 | 4 | 5 | 6 | |
1 | Regeneration | Perfect mimic | Feeds on electromagnetism | Electromagnetic “telepathy” | Burrower | Disabling screech |
2 | Acidic blood | Chameleon | Bursts of extreme speed | Hibernates in vacuum | Feigns death | Blindsight |
3 | Corrosive spit | Psychoactive secretions | Glue-like secretions | Fine manipulators | Long-range distress call | Learns by watching |
4 | Generates heat/cold | Controls “minions” | Autonomous appendages | Psionic | Resembles another alien | Tool use |
5 | Electromagnetic interference | Pheremonal camouflage | Magnetic control | Crystalline body | Networked lifeform | Curiosity |
6 | Explosive death | Toxic smokescreen | Malleable form | Specialised castes/variants | Can be tamed | Supercooled blood |
Meta-Terran Hybrids
1d6 | Parent Type | Appearance | Weapons | Example Parents |
1 | Amphibian | Slimy skin | Swallowing or secretions | Frog, salamander, axolotl |
2 | Arthropod | Chitin or carapace | Pincers or venom | Wasp, spider, crab, scorpion |
3 | Avian | Feathers or down | Beak or talons | Crow, hawk, vulture, emu |
4 | Mammalian | Hair or fur | Claws or fangs | Simian, canine, bovine, equine |
5 | Marine | Scales or skin | Teeth or tentacles | Fish, whale, octopus, shark |
6 | Reptilian | Leathery scales | Constriction or venom | Alligator, komodo dragon, tortoise |
Meta-Terran Throwbacks
2d6 | Throwback |
2 | They have a crippling “weakness” or sensitivity that renders them vulnerable. |
3 | Wild specimens can grow until they are terrifyingly huge. |
4 | Wild specimens have mutated into a bizarre, invasive subspecies. |
5 | Morphological mutation, such as an unusual number of eyes or legs. |
6 | Cosmetic mutation, such as bizarre and vivid colouration. |
7 | An undesirable trait from one of the parent species manifests. |
8 | Extremophile adaptations make them extremely difficult to kill. |
9 | They are much more intelligent and/or dextrous than intended. |
10 | They are much stronger and/or faster than intended. |
11 | They invade human spaces and are difficult to get rid of. |
12 | Splicing with alien lifeforms has given them a trait from the Xenomorph Traits table. |